Retrieves information about a menu item.
bool GetMenuItem(Handle menu, int position, char[] infoBuf, int infoBufLen, int& style, char[] dispBuf, int dispBufLen, int client)
Menu Handle.
Position, starting from 0.
Info buffer.
Maximum length of the info buffer.
By-reference variable to store drawing flags.
Display buffer.
Maximum length of the display buffer.
Client index. Must be specified if menu is per-client random shuffled, -1 to ignore.
True on success, false if position is invalid.
Invalid Handle.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.