Sets up a muzzle flash effect.
void TE_SetupMuzzleFlash(const float pos[3], const float angles[3], float Scale, int Type)
Position of the muzzle flash.
Rotation angles of the muzzle flash.
Scale of the muzzle flash.
Muzzle flash type to render (Mod specific).
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.