Retrieves values from client replicated keys.
bool GetClientInfo(int client, const char[] key, char[] value, int maxlen)
Player's index.
Key string.
Buffer to store value.
Maximum length of valve (UTF-8 safe).
True on success, false otherwise.
Invalid client index, or client not connected.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.