Returns whether a full or partial map name is found or can be resolved
FindMapResult FindMap(const char map, char foundmap, int maxlen)
Map name (usually same as map path relative to maps/ dir, excluding .bsp extension).
Resolved map name. If the return is FindMap_FuzzyMatch or FindMap_NonCanonical the buffer will be the full path.
Maximum length to write to map var.
Result of the find operation. Not all result types are supported on all games.