| Enum | Description |
|---|---|
| RoundState |
| Function | Description |
|---|---|
| GameRules_GetProp | Retrieves an integer value from a property of the gamerules entity. |
| GameRules_GetPropEnt | Retrieves a entity index from a property of the gamerules entity. |
| GameRules_GetPropFloat | Retrieves a float value from a property of the gamerules entity. |
| GameRules_GetPropString | Gets a gamerules property as a string. |
| GameRules_GetPropVector | Retrieves a vector of floats from the gamerules entity, given a named network property. |
| GameRules_GetRoundState | Gets the current round state. |
| GameRules_SetProp | Sets an integer value for a property of the gamerules entity. |
| GameRules_SetPropEnt | Sets an entity index for a property of the gamerules entity. |
| GameRules_SetPropFloat | Sets a float value for a property of the gamerules entity. |
| GameRules_SetPropString | Sets a gamerules property as a string. |
| GameRules_SetPropVector | Sets a vector of floats in the gamerules entity, given a named network property. |
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.