This enumeration has no description.
Name | Description |
---|---|
RoundState_Init | initialize the game, create teams |
RoundState_Pregame | Before players have joined the game. Periodically checks to see if enough players are ready to start a game. Also reverts to this when there are no active players |
RoundState_StartGame | The game is about to start, wait a bit and spawn everyone |
RoundState_Preround | All players are respawned, frozen in place |
RoundState_RoundRunning | Round is on, playing normally |
RoundState_TeamWin | Someone has won the round |
RoundState_Restart | Noone has won, manually restart the game, reset scores |
RoundState_Stalemate | Noone has won, restart the game |
RoundState_GameOver | Game is over, showing the scoreboard etc |
RoundState_Bonus | Game is over, doing bonus round stuff |
RoundState_BetweenRounds | Between rounds |
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.