Sets a float value in an entity's property.
This function is considered safer and more robust over SetEntDataFloat, because it performs strict offset checking and typing rules.
void SetEntPropFloat(int entity, PropType type, const char[] prop, float value, int element)
Entity/edict index.
Property type.
Property name.
Value to set.
Element # (starting from 0) if property is an array.
Invalid entity or offset out of reasonable bounds.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.