Sets values to client info buffer keys and notifies the engine of the change. The change does not get propagated to mods until the next frame.
void SetClientInfo(int client, const char[] key, const char[] value)
Player's index.
Key string.
Value string.
Invalid client index, client not connected, or lack of mod support.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.