Sets an entity's color.
void SetEntityRenderColor(int entity, int r, int g, int b, int a)
Entity index
Amount of red (0-255)
Amount of green (0-255)
Amount of blue (0-255)
Amount of alpha (0-255)
Invalid entity index, or lack of mod compliance.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.