Class | Description |
---|---|
Event |
Enum | Description |
---|---|
EventHookMode | Event hook modes determining how hooking should be handled |
Type | Description |
---|---|
EventHook | Hook function types for events. |
Function | Description |
---|---|
CancelCreatedEvent | Cancels a previously created game event that has not been fired. |
CreateEvent | Creates a game event to be fired later. |
FireEvent | Fires a game event. |
GetEventBool | Returns the boolean value of a game event's key. |
GetEventFloat | Returns the floating point value of a game event's key. |
GetEventInt | Returns the integer value of a game event's key. |
GetEventName | Retrieves the name of a game event. |
GetEventString | Retrieves the string value of a game event's key. |
HookEvent | Creates a hook for when a game event is fired. |
HookEventEx | Creates a hook for when a game event is fired. |
SetEventBool | Sets the boolean value of a game event's key. |
SetEventBroadcast | Sets whether an event's broadcasting will be disabled or not. |
SetEventFloat | Sets the floating point value of a game event's key. |
SetEventInt | Sets the integer value of a game event's key. |
SetEventString | Sets the string value of a game event's key. |
UnhookEvent | Removes a hook for when a game event is fired. |
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.