Classes 1

Class Description
Event

Enums 1

Enum Description
EventHookMode

Event hook modes determining how hooking should be handled

Types 1

Type Description
EventHook

Hook function types for events.

Functions 16

Function Description
CancelCreatedEvent

Cancels a previously created game event that has not been fired.

CreateEvent

Creates a game event to be fired later.

FireEvent

Fires a game event.

GetEventBool

Returns the boolean value of a game event's key.

GetEventFloat

Returns the floating point value of a game event's key.

GetEventInt

Returns the integer value of a game event's key.

GetEventName

Retrieves the name of a game event.

GetEventString

Retrieves the string value of a game event's key.

HookEvent

Creates a hook for when a game event is fired.

HookEventEx

Creates a hook for when a game event is fired.

SetEventBool

Sets the boolean value of a game event's key.

SetEventBroadcast

Sets whether an event's broadcasting will be disabled or not.

SetEventFloat

Sets the floating point value of a game event's key.

SetEventInt

Sets the integer value of a game event's key.

SetEventString

Sets the string value of a game event's key.

UnhookEvent

Removes a hook for when a game event is fired.