Get the file size in bytes.
int FileSize(const char[] path, bool use_valve_fs, const char[] valve_path_id)
Path to the file.
If true, the Valve file system will be used instead. This can be used to find files existing in any of the Valve search paths, rather than solely files existing directly in the gamedir.
If use_valve_fs, a search path from gameinfo or NULL_STRING for all search paths.
File size in bytes, -1 if file not found.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.