Retrieves a vector of floats from an entity, given a named network property.
This function is considered safer and more robust over GetEntDataVector, because it performs strict offset checking and typing rules.
void GetEntPropVector(int entity, PropType type, const char prop, float vec, int element)
Vector buffer to store data in.
Element # (starting from 0) if property is an array.
Invalid entity, property not found, or property not actually a vector data type.