Starts up a new trace hull using a global trace result and a customized trace ray filter.
Calling TR_Trace*Filter or TR_Trace*FilterEx from inside a filter function is currently not allowed and may not work.
void TR_TraceHullFilter(const float pos, const float vec, const float mins, const float maxs, int flags, TraceEntityFilter filter, any data)
Starting position of the ray.
Depending on RayType, it will be used as the ending point, or the direction angle.
Hull minimum size.
Hull maximum size.
Function to use as a filter.
Arbitrary data value to pass through to the filter function.