Gives a named item to a player.
int GivePlayerItem(int client, const char[] item, int iSubType)
Client index.
Item classname (such as weapon_ak47).
Unknown.
Entity index on success, or -1 on failure.
Invalid client or client not in game, or lack of mod support.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.