Gets the full continent name.
bool GeoipContinent(const char[] ip, char[] name, int maxlength, int client)
Ip to determine the continent code.
Destination string buffer to store the continent name.
Maximum length of output string buffer.
Client index in order to return the result in the player's language -1: the default language, which is english. 0: the server language. You can use LANG_SERVER define. >=1: the player's language.
True on success, false otherwise.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.