| Function | Description | 
|---|---|
| TE_SetupArmorRicochet | Sets up an armor ricochet effect. | 
| TE_SetupBeamFollow | Sets up a follow beam effect. | 
| TE_SetupBeamLaser | Sets up an entity to entity laser effect. | 
| TE_SetupBeamPoints | Sets up a point to point beam effect. | 
| TE_SetupBeamRing | Sets up a beam ring effect. | 
| TE_SetupBeamRingPoint | Sets up a beam ring point effect. | 
| TE_SetupBloodSprite | Sets up a blood sprite effect. | 
| TE_SetupDust | Sets up a dust cloud effect. | 
| TE_SetupEnergySplash | Sets up an energy splash effect. | 
| TE_SetupExplosion | Sets up a explosion effect. | 
| TE_SetupGlowSprite | Sets up a glowing sprite effect. | 
| TE_SetupMetalSparks | Sets up a metal sparks effect. | 
| TE_SetupMuzzleFlash | Sets up a muzzle flash effect. | 
| TE_SetupSmoke | Sets up a smoke effect. | 
| TE_SetupSparks | Sets up a sparks effect. | 
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.