Called when an ambient sound is about to be emitted to one or more clients.
Hooks all played ambient sounds.
Hooks all played normal sounds.
Converts an attenuation value to a sound level. This function is from the HL2SDK.
Emits an ambient game sound.
Emits an ambient sound.
Emits a game sound to a list of clients.
Wrapper to emit game sound to all clients.
Wrapper to emit a game sound to one client.
Emits a sentence to a list of clients.
Emits a sound to a list of clients.
Emits a sound or game sound to a list of clients using the latest version of the engine sound interface. This native is only available in engines that are greater than or equal to Portal 2.
Wrapper to emit sound to all clients.
Wrapper to emit sound to one client.
Fades a client's volume level toward silence or a given percentage.
Calculates gain of sound on given distance with given sound level in decibel
Retrieves the parameters for a game sound.
Precache a game sound.
Prefetches a sound.
Unhooks all played ambient sounds.
Unhooks all played normal sounds.
Stops a sound.