Creates a hook for when a game event is fired.
bool HookEventEx(const char[] name, EventHook callback, EventHookMode mode)
Name of event.
An EventHook function pointer.
Optional EventHookMode determining the type of hook.
True if event exists and was hooked successfully, false otherwise.
Invalid callback function.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.