Replicates a convar value to a specific client. This does not change the actual convar value.
bool SendConVarValue(int client, Handle convar, const char[] value)
Client index
ConVar handle
String value to send
True on success, false on failure
Invalid client index, client not in game, or client is fake
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.