This class has no description.
| Name | Description |
|---|---|
| Cancel | Cancels a previously created game event that has not been fired. This is necessary to avoid leaking memory when an event isn't fired. |
| Fire | Fires a game event. |
| FireToClient | Fires a game event to only the specified client. |
| GetBool | Returns the boolean value of a game event's key. |
| GetFloat | Returns the floating point value of a game event's key. |
| GetInt | Returns the integer value of a game event's key. |
| GetName | Retrieves the name of a game event. |
| GetString | Retrieves the string value of a game event's key. |
| SetBool | Sets the boolean value of a game event's key. |
| SetFloat | Sets the floating point value of a game event's key. |
| SetInt | Sets the integer value of a game event's key. |
| SetString | Sets the string value of a game event's key. |
| Name | Type | Description |
|---|---|---|
| BroadcastDisabled | bool | Sets whether an event's broadcasting will be disabled or not. |
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.