Event Class

This class has no description.

Methods 12

Name Description
Fire

Fires a game event.

Cancel

Cancels a previously created game event that has not been fired. This is necessary to avoid leaking memory when an event isn't fired.

GetBool

Returns the boolean value of a game event's key.

SetBool

Sets the boolean value of a game event's key.

GetInt

Returns the integer value of a game event's key.

SetInt

Sets the integer value of a game event's key.

GetFloat

Returns the floating point value of a game event's key.

SetFloat

Sets the floating point value of a game event's key.

GetString

Retrieves the string value of a game event's key.

SetString

Sets the string value of a game event's key.

GetName

Retrieves the name of a game event.

FireToClient

Fires a game event to only the specified client.

Properties 1

Name Type Description
BroadcastDisabledbool

Sets whether an event's broadcasting will be disabled or not.