TR_TraceRayEx Function

Starts up a new trace ray using a new trace result.

Handle TR_TraceRayEx(const float pos[3], const float vec[3], int flags, RayType rtype)


const float[3] pos

Starting position of the ray.

const float[3] vec

Depending on RayType, it will be used as the ending point, or the direction angle.

int flags

Trace flags.

RayType rtype

Method to calculate the ray direction.

Return Value

Ray trace handle, which must be closed via CloseHandle().