Displays a panel asking the client to connect to a specified IP.
Note: On many newer games (Left 4 Dead/2008+), the display of this to clients is broken. Additionally, as of 2018, some games also require the client to have cl_showpluginmessages set to 1, a non-default value, for this to function.
void DisplayAskConnectBox(int client, float time, const char[] ip, const char[] password)
Client index.
Duration to hold the panel on the client's screen.
Destination IP.
Password to connect to the destination IP. The client will be able to see this.
Invalid client index, or client not in game.
This documentation was generated automatically using pawn-docgen written by xPaw for AlliedMods.