- helpers.inc
- File
- Overview
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#if defined _helpers_included
#endinput
#endif
#define _helpers_included
/**
* This function is deprecated. Use the %L format specifier instead.
*
* Formats a user's info as log text.
*
* @param client Client index.
* @param buffer Buffer for text.
* @param maxlength Maximum length of text.
* @deprecated Use the %L format specifier instead.
*/
#pragma deprecated Use the %L format specifier instead.
stock void FormatUserLogText(int client, char[] buffer, int maxlength)
{
FormatEx(buffer, maxlength, "\"%L\"", client);
}
/**
* Returns plugin handle from plugin filename.
*
* @param filename Filename of the plugin to search for.
* @return Handle to plugin if found, INVALID_HANDLE otherwise.
*/
stock Handle FindPluginByFile(const char[] filename)
{
char buffer[256];
Handle iter = GetPluginIterator();
Handle pl;
while (MorePlugins(iter))
{
pl = ReadPlugin(iter);
GetPluginFilename(pl, buffer, sizeof(buffer));
if (strcmp(buffer, filename, false) == 0)
{
CloseHandle(iter);
return pl;
}
}
CloseHandle(iter);
return INVALID_HANDLE;
}
/**
* @deprecated Use FindTarget() or ProcessTargetString().
*/
#pragma deprecated Use FindTarget() or ProcessTargetString()
stock int SearchForClients(const char[] pattern, int[] clients, int maxClients)
{
int total = 0;
if (maxClients == 0)
{
return 0;
}
if (pattern[0] == '#')
{
int input = StringToInt(pattern[1]);
if (!input) {
char name[MAX_NAME_LENGTH];
for (int i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
GetClientName(i, name, sizeof(name));
if (strcmp(name, pattern, false) == 0)
{
clients[0] = i;
return 1;
}
}
}
else
{
int client = GetClientOfUserId(input);
if (client)
{
clients[0] = client;
return 1;
}
}
}
char name[MAX_NAME_LENGTH];
for (int i=1; i<=MaxClients; i++)
{
if (!IsClientInGame(i))
{
continue;
}
GetClientName(i, name, sizeof(name));
if (StrContains(name, pattern, false) != -1)
{
clients[total++] = i;
if (total >= maxClients)
{
break;
}
}
}
return total;
}
/**
* Wraps ProcessTargetString() and handles producing error messages for
* bad targets.
*
* Note that you should use LoadTranslations("common.phrases") in OnPluginStart().
* "common.phrases" contains all of the translatable phrases that FindTarget() will
* reply with in the event a target is not found (error).
*
* @param client Client who issued command
* @param target Client's target argument
* @param nobots Optional. Set to true if bots should NOT be targetted
* @param immunity Optional. Set to false to ignore target immunity.
* @return Index of target client, or -1 on error.
*/
stock int FindTarget(int client, const char[] target, bool nobots = false, bool immunity = true)
{
char target_name[MAX_TARGET_LENGTH];
int target_list[1], target_count;
bool tn_is_ml;
int flags = COMMAND_FILTER_NO_MULTI;
if (nobots)
{
flags |= COMMAND_FILTER_NO_BOTS;
}
if (!immunity)
{
flags |= COMMAND_FILTER_NO_IMMUNITY;
}
if ((target_count = ProcessTargetString(
target,
client,
target_list,
1,
flags,
target_name,
sizeof(target_name),
tn_is_ml)) > 0)
{
return target_list[0];
}
ReplyToTargetError(client, target_count);
return -1;
}
/**
* This function is no longer supported. It has been replaced with ReadMapList(),
* which uses a more unified caching and configuration mechanism. This function also
* has a bug where if the cvar contents changes, the fileTime change won't be recognized.
*
* Loads a specified array with maps. The maps will be either loaded from mapcyclefile, or if supplied
* a cvar containing a file name. If the file in the cvar is bad, it will use mapcyclefile. The fileTime
* parameter is used to store a timestamp of the file. If specified, the file will only be reloaded if it
* has changed.
*
* @param array Valid array handle, should be created with CreateArray(33) or larger.
* @param fileTime Variable containing the "last changed" time of the file. Used to avoid needless reloading.
* @param fileCvar CVAR set to the file to be loaded. Optional.
* @return Number of maps loaded or 0 if in error.
* @deprecated Use ReadMapList() instead.
*/
#pragma deprecated Use ReadMapList() instead.
stock int LoadMaps(Handle array, int &fileTime = 0, Handle fileCvar = INVALID_HANDLE)
{
char mapPath[256], mapFile[64];
bool fileFound = false;
if (fileCvar != INVALID_HANDLE)
{
GetConVarString(fileCvar, mapFile, 64);
BuildPath(Path_SM, mapPath, sizeof(mapPath), mapFile);
fileFound = FileExists(mapPath);
}
if (!fileFound)
{
Handle mapCycleFile = FindConVar("mapcyclefile");
GetConVarString(mapCycleFile, mapPath, sizeof(mapPath));
fileFound = FileExists(mapPath);
}
if (!fileFound)
{
LogError("Failed to find a file to load maps from. No maps loaded.");
ClearArray(array);
return 0;
}
// If the file hasn't changed, there's no reason to reload
// all of the maps.
int newTime = GetFileTime(mapPath, FileTime_LastChange);
if (fileTime == newTime)
{
return GetArraySize(array);
}
fileTime = newTime;
ClearArray(array);
File file = OpenFile(mapPath, "rt");
if (!file) {
LogError("Could not open file: %s", mapPath);
return 0;
}
LogMessage("Loading maps from file: %s", mapPath);
int len;
char buffer[64];
while (!file.EndOfFile() && file.ReadLine(buffer, sizeof(buffer)))
{
TrimString(buffer);
if ((len = StrContains(buffer, ".bsp", false)) != -1)
{
buffer[len] = '\0';
}
if (buffer[0] == '\0' || !IsValidConVarChar(buffer[0]) || !IsMapValid(buffer))
{
continue;
}
if (FindStringInArray(array, buffer) != -1)
{
continue;
}
PushArrayString(array, buffer);
}
file.Close();
return GetArraySize(array);
}