- dbi.inc
- File
- Overview
/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod (C)2004-2014 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This file is part of the SourceMod/SourcePawn SDK.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#if defined _dbi_included
#endinput
#endif
#define _dbi_included
/**
* Describes a database field fetch status.
*/
enum DBResult
{
DBVal_Error = 0, /**< Column number/field is invalid. */
DBVal_TypeMismatch = 1, /**< You cannot retrieve this data with this type. */
DBVal_Null = 2, /**< Field has no data (NULL) */
DBVal_Data = 3 /**< Field has data */
};
/**
* Describes binding types.
*/
enum DBBindType
{
DBBind_Int = 0, /**< Bind an integer. */
DBBind_Float = 1, /**< Bind a float. */
DBBind_String = 2 /**< Bind a string. */
};
/**
* Threading priority level.
*/
enum DBPriority
{
DBPrio_High = 0, /**< High priority. */
DBPrio_Normal = 1, /**< Normal priority. */
DBPrio_Low = 2 /**< Low priority. */
};
// A Driver represents a database backend, currently MySQL or SQLite.
//
// Driver handles cannot be closed.
methodmap DBDriver < Handle
{
// Finds the driver associated with a name.
//
// Supported driver strings:
// mysql
// sqlite
//
// @param name Driver identification string, or an empty string
// to return the default driver.
// @return Driver handle, or null on failure.
public static native DBDriver Find(const char[] name = "");
// Retrieves a driver's identification string.
//
// Example: "mysql", "sqlite"
//
// @param ident Identification string buffer.
// @param maxlength Maximum length of the buffer.
public native void GetIdentifier(char[] ident, int maxlength);
// Retrieves a driver's product string.
//
// Example: "MySQL", "SQLite"
//
// @param product Product string buffer.
// @param maxlength Maximum length of the buffer.
public native void GetProduct(char[] product, int maxlength);
};
// Represents a set of results returned from executing a query.
methodmap DBResultSet < Handle
{
// Advances to the next set of results.
//
// In some SQL implementations, multiple result sets can exist on one query.
// This is possible in MySQL with simple queries when executing a CALL
// query. If this is the case, all result sets must be processed before
// another query is made.
//
// @return True if there was another result set, false otherwise.
public native bool FetchMoreResults();
// Returns whether or not a result set exists. This will
// return true even if 0 results were returned, but false
// on queries like UPDATE, INSERT, or DELETE.
property bool HasResults {
public native get();
}
// Retrieves the number of rows in the last result set.
//
// @param query A query (or statement) Handle.
// @return Number of rows in the current result set.
property int RowCount {
public native get();
}
// Retrieves the number of fields in the last result set.
property int FieldCount {
public native get();
}
// Returns the number of affected rows from the query that generated this
// result set.
property int AffectedRows {
public native get();
}
// Returns the insert id from the query that generated this result set.
property int InsertId {
public native get();
}
// Retrieves the name of a field by index.
//
// @param field Field number (starting from 0).
// @param name Name buffer.
// @param maxlength Maximum length of the name buffer.
// @error Invalid field index, or no current result set.
public native void FieldNumToName(int field, char[] name, int maxlength);
// Retrieves a field index by name.
//
// @param name Name of the field (case sensitive).
// @param field Variable to store field index in.
// @return True if found, false if not found.
// @error No current result set.
public native bool FieldNameToNum(const char[] name, int &field);
// Fetches a row from the current result set. This must be
// successfully called before any results are fetched.
//
// If this function fails, MoreRows can be used to
// tell if there was an error or the result set is finished.
//
// @return True if a row was fetched, false otherwise.
public native bool FetchRow();
// Returns if there are more rows.
//
// @return True if there are more rows, false otherwise.
property bool MoreRows {
public native get();
}
// Rewinds a result set back to the first result.
//
// @return True on success, false otherwise.
// @error No current result set.
public native bool Rewind();
// Fetches a string from a field in the current row of a result set.
// If the result is NULL, an empty string will be returned. A NULL
// check can be done with the result parameter, or SQL_IsFieldNull().
//
// @param field The field index (starting from 0).
// @param buffer String buffer.
// @param maxlength Maximum size of the string buffer.
// @param result Optional variable to store the status of the return value.
// @return Number of bytes written.
// @error Invalid field index, invalid type conversion requested
// from the database, or no current result set.
public native int FetchString(int field, char[] buffer, int maxlength, DBResult &result=DBVal_Error);
// Fetches a float from a field in the current row of a result set.
// If the result is NULL, a value of 0.0 will be returned. A NULL
// check can be done with the result parameter, or SQL_IsFieldNull().
//
// @param field The field index (starting from 0).
// @param result Optional variable to store the status of the return value.
// @return A float value.
// @error Invalid field index, invalid type conversion requested
// from the database, or no current result set.
public native float FetchFloat(int field, DBResult &result=DBVal_Error);
// Fetches an integer from a field in the current row of a result set.
// If the result is NULL, a value of 0 will be returned. A NULL
// check can be done with the result parameter, or SQL_IsFieldNull().
//
// @param field The field index (starting from 0).
// @param result Optional variable to store the status of the return value.
// @return An integer value.
// @error Invalid field index, invalid type conversion requested
// from the database, or no current result set.
public native int FetchInt(int field, DBResult &result=DBVal_Error);
// Returns whether a field's data in the current row of a result set is
// NULL or not. NULL is an SQL type which means "no data."
//
// @param field The field index (starting from 0).
// @return True if data is NULL, false otherwise.
// @error Invalid field index, or no current result set.
public native bool IsFieldNull(int field);
// Returns the length of a field's data in the current row of a result
// set. This only needs to be called for strings to determine how many
// bytes to use. Note that the return value does not include the null
// terminator.
//
// @param field The field index (starting from 0).
// @return Number of bytes for the field's data size.
// @error Invalid field index or no current result set.
public native int FetchSize(int field);
};
typeset SQLTxnSuccess
{
// Callback for a successful transaction.
//
// @param db Database handle.
// @param data Data value passed to SQL_ExecuteTransaction().
// @param numQueries Number of queries executed in the transaction.
// @param results An array of Query handle results, one for each of numQueries. They are closed automatically.
// @param queryData An array of each data value passed to SQL_AddQuery().
function void (Database db, any data, int numQueries, Handle[] results, any[] queryData);
// Callback for a successful transaction.
//
// @param db Database handle.
// @param data Data value passed to SQL_ExecuteTransaction().
// @param numQueries Number of queries executed in the transaction.
// @param results An array of DBResultSet results, one for each of numQueries. They are closed automatically.
// @param queryData An array of each data value passed to SQL_AddQuery().
function void (Database db, any data, int numQueries, DBResultSet[] results, any[] queryData);
}
/**
* Callback for a failed transaction.
*
* @param db Database handle.
* @param data Data value passed to SQL_ExecuteTransaction().
* @param numQueries Number of queries executed in the transaction.
* @param error Error message.
* @param failIndex Index of the query that failed, or -1 if something else.
* @param queryData An array of each data value passed to SQL_AddQuery().
*/
typedef SQLTxnFailure = function void (Database db, any data, int numQueries, const char[] error, int failIndex, any[] queryData);
// A Transaction is a collection of SQL statements that must all execute
// successfully or not at all.
methodmap Transaction < Handle
{
// Create a new transaction.
public native Transaction();
// Adds a query to the transaction.
//
// @param query Query string.
// @param data Extra data value to pass to the final callback.
// @return The index of the query in the transaction's query list.
public native int AddQuery(const char[] query, any data=0);
};
// A DBStatement is a pre-compiled SQL query that may be executed multiple
// times with different parameters. A DBStatement holds a reference to the
// Database that prepared it.
methodmap DBStatement < Handle
{
// Binds a parameter in a prepared statement to a given integer value.
//
// @param param The parameter index (starting from 0).
// @param number The number to bind.
// @param signed True to bind the number as signed, false to
// bind it as unsigned.
// @error Invalid parameter index, or SQL error.
public native void BindInt(int param, int number, bool signed=true);
// Binds a parameter in a prepared statement to a given float value.
//
// @param param The parameter index (starting from 0).
// @param value The float number to bind.
// @error Invalid parameter index, or SQL error.
public native void BindFloat(int param, float value);
// Binds a parameter in a prepared statement to a given string value.
//
// @param param The parameter index (starting from 0).
// @param value The string to bind.
// @param copy Whether or not SourceMod should copy the value
// locally if necessary. If the string contents
// won't change before calling SQL_Execute(), this
// can be set to false for optimization.
// @error Invalid parameter index, or SQL error.
public native void BindString(int param, const char[] value, bool copy);
};
/**
* Callback for receiving asynchronous database connections.
*
* @param db Handle to the database connection.
* @param error Error string if there was an error. The error could be
* empty even if an error condition exists, so it is important
* to check the actual Handle value instead.
* @param data Data passed in via the original threaded invocation.
*/
typedef SQLConnectCallback = function void (Database db, const char[] error, any data);
/**
* Callback for receiving asynchronous database query results.
*
* @param db Cloned handle to the database connection.
* @param results Result object, or null on failure.
* @param error Error string if there was an error. The error could be
* empty even if an error condition exists, so it is important
* to check the actual results value instead.
* @param data Data passed in via the original threaded invocation.
*/
typedef SQLQueryCallback = function void (Database db, DBResultSet results, const char[] error, any data);
// A Database represents a live connection to a database, either over the
// wire, through a unix domain socket, or over an open file.
methodmap Database < Handle
{
// Connects to a database asynchronously, so the game thread is not blocked.
//
// @param callback Callback. If no driver was found, the owner is null.
// @param name Database configuration name.
// @param data Extra data value to pass to the callback.
public static native void Connect(SQLConnectCallback callback, const char[] name="default", any data=0);
// Returns the driver for this database connection.
property DBDriver Driver {
public native get();
}
// Sets the character set of the connection.
// Like SET NAMES .. in mysql, but stays after connection problems.
//
// Example: "utf8", "latin1"
//
// @param charset The character set string to change to.
// @return True, if character set was changed, false otherwise.
public native bool SetCharset(const char[] charset);
// Escapes a database string for literal insertion. This is not needed
// for binding strings in prepared statements.
//
// Generally, database strings are inserted into queries enclosed in
// single quotes ('). If user input has a single quote in it, the
// quote needs to be escaped. This function ensures that any unsafe
// characters are safely escaped according to the database engine and
// the database's character set.
//
// NOTE: SourceMod only guarantees properly escaped strings when the query
// encloses the string in single quotes. While drivers tend to allow double
// quotes (") instead, the string may be not be escaped (for example, on SQLite)!
//
// @param string String to quote.
// @param buffer Buffer to store quoted string in.
// @param maxlength Maximum length of the buffer.
// @param written Optionally returns the number of bytes written.
// @return True on success, false if buffer is not big enough.
// The buffer must be at least 2*strlen(string)+1.
public native bool Escape(const char[] string, char[] buffer, int maxlength, int &written=0);
// Formats a string according to the SourceMod format rules (see documentation).
// All format specifiers are escaped (see SQL_EscapeString) unless the '!' flag is used.
//
// @param buffer Destination string buffer.
// @param maxlength Maximum length of output string buffer.
// @param format Formatting rules.
// @param ... Variable number of format parameters.
// @return Number of cells written.
public native int Format(char[] buffer, int maxlength, const char[] format, any ...);
// Returns whether a database is the same connection as another database.
public native bool IsSameConnection(Database other);
// Executes a query via a thread. The result handle is passed through the
// callback.
//
// The database handle returned through the callback is always a new Handle,
// and if necessary, IsSameConnection() should be used to test against other
// connections.
//
// The result handle returned through the callback is temporary and destroyed
// at the end of the callback.
//
// @param callback Callback.
// @param query Query string.
// @param data Extra data value to pass to the callback.
// @param prio Priority queue to use.
public native void Query(SQLQueryCallback callback, const char[] query,
any data = 0,
DBPriority prio = DBPrio_Normal);
// Sends a transaction to the database thread. The transaction handle is
// automatically closed. When the transaction completes, the optional
// callback is invoked.
//
// @param txn A transaction handle.
// @param onSuccess An optional callback to receive a successful transaction.
// @param onError An optional callback to receive an error message.
// @param data An optional value to pass to callbacks.
// @param prio Priority queue to use.
public native void Execute(Transaction txn,
SQLTxnSuccess onSuccess = INVALID_FUNCTION,
SQLTxnFailure onError = INVALID_FUNCTION,
any data = 0,
DBPriority priority = DBPrio_Normal);
};
/**
* Creates an SQL connection from a named configuration.
*
* @param confname Named configuration.
* @param persistent True to re-use a previous persistent connection if
* possible, false otherwise.
* @param error Error buffer.
* @param maxlength Maximum length of the error buffer.
* @return A database connection Handle, or INVALID_HANDLE on failure.
*/
native Database SQL_Connect(const char[] confname, bool persistent, char[] error, int maxlength);
/**
* Creates a default SQL connection.
*
* @param error Error buffer.
* @param maxlength Maximum length of the error buffer.
* @param persistent True to re-use a previous persistent connection
* if possible, false otherwise.
* @return A database connection Handle, or INVALID_HANDLE on failure.
* On failure the error buffer will be filled with a message.
*/
stock Database SQL_DefConnect(char[] error, int maxlength, bool persistent=true)
{
return SQL_Connect("default", persistent, error, maxlength);
}
/**
* Connects to a database using key value pairs containing the database info.
* The key/value pairs should match what would be in databases.cfg.
*
* I.e. "driver" should be "default" or a driver name (or omitted for
* the default). For SQLite, only the "database" parameter is needed in addition.
* For drivers which require external connections, more of the parameters may be
* needed.
*
* In general it is discouraged to use this function. Connections should go through
* databases.cfg for greatest flexibility on behalf of users.
*
* @param keyvalues Key/value pairs from a KeyValues handle, describing the connection.
* @param error Error buffer.
* @param maxlength Maximum length of the error buffer.
* @param persistent True to re-use a previous persistent connection if
* possible, false otherwise.
* @return A database connection Handle, or INVALID_HANDLE on failure.
* On failure the error buffer will be filled with a message.
* @error Invalid KeyValues handle.
*/
native Database SQL_ConnectCustom(Handle keyvalues,
char[] error,
int maxlength,
bool persistent);
/**
* Grabs a handle to an SQLite database, creating one if it does not exist.
*
* Unless there are extenuating circumstances, you should consider using "sourcemod-local" as the
* database name. This provides some unification between plugins on behalf of users.
*
* As a precaution, you should always create some sort of unique prefix to your table names so
* there are no conflicts, and you should never drop or modify tables that you do not own.
*
* @param database Database name.
* @param error Error buffer.
* @param maxlength Maximum length of the error buffer.
* @return A database connection Handle, or INVALID_HANDLE on failure.
* On failure the error buffer will be filled with a message.
*/
stock Database SQLite_UseDatabase(const char[] database, char[] error, int maxlength)
{
KeyValues kv = new KeyValues("");
kv.SetString("driver", "sqlite");
kv.SetString("database", database);
Database db = SQL_ConnectCustom(kv, error, maxlength, false);
delete kv;
return db;
}
/**
* This function is deprecated. Use SQL_ConnectCustom or SQLite_UseDatabase instead.
* @deprecated
*/
#pragma deprecated Use SQL_ConnectCustom instead.
native Handle SQL_ConnectEx(Handle driver,
const char[] host,
const char[] user,
const char[] pass,
const char[] database,
char[] error,
int maxlength,
bool persistent=true,
int port=0,
int maxTimeout=0);
/**
* Returns if a named configuration is present in databases.cfg.
*
* @param name Configuration name.
* @return True if it exists, false otherwise.
*/
native bool SQL_CheckConfig(const char[] name);
/**
* Returns a driver Handle from a name string.
*
* If the driver is not found, SourceMod will attempt
* to load an extension named dbi.<name>.ext.[dll|so].
*
* @param name Driver identification string, or an empty
* string to return the default driver.
* @return Driver Handle, or INVALID_HANDLE on failure.
*/
native DBDriver SQL_GetDriver(const char[] name="");
/**
* Reads the driver of an opened database.
*
* @param database Database Handle.
* @param ident Option buffer to store the identification string.
* @param ident_length Maximum length of the buffer.
* @return Driver Handle.
*/
native DBDriver SQL_ReadDriver(Handle database, char[] ident="", int ident_length=0);
/**
* Retrieves a driver's identification string.
*
* Example: "mysql", "sqlite"
*
* @param driver Driver Handle, or INVALID_HANDLE for the default driver.
* @param ident Identification string buffer.
* @param maxlength Maximum length of the buffer.
* @error Invalid Handle other than INVALID_HANDLE.
*/
native void SQL_GetDriverIdent(Handle driver, char[] ident, int maxlength);
/**
* Retrieves a driver's product string.
*
* Example: "MySQL", "SQLite"
*
* @param driver Driver Handle, or INVALID_HANDLE for the default driver.
* @param product Product string buffer.
* @param maxlength Maximum length of the buffer.
* @error Invalid Handle other than INVALID_HANDLE.
*/
native void SQL_GetDriverProduct(Handle driver, char[] product, int maxlength);
/**
* Sets the character set of the current connection.
* Like SET NAMES .. in mysql, but stays after connection problems.
*
* Example: "utf8", "latin1"
*
* @param database Database Handle.
* @param charset The character set string to change to.
* @return True, if character set was changed, false otherwise.
*/
native bool SQL_SetCharset(Handle database, const char[] charset);
/**
* Returns the number of affected rows from the last query.
*
* @param hndl A database OR statement Handle.
* @return Number of rows affected by the last query.
* @error Invalid database or statement Handle.
*/
native int SQL_GetAffectedRows(Handle hndl);
/**
* Returns the last query's insertion id.
*
* @param hndl A database, query, OR statement Handle.
* @return Last query's insertion id.
* @error Invalid database, query, or statement Handle.
*/
native int SQL_GetInsertId(Handle hndl);
/**
* Returns the error reported by the last query.
*
* @param hndl A database, query, OR statement Handle.
* @param error Error buffer.
* @param maxlength Maximum length of the buffer.
* @return True if there was an error, false otherwise.
* @error Invalid database, query, or statement Handle.
*/
native bool SQL_GetError(Handle hndl, char[] error, int maxlength);
/**
* Escapes a database string for literal insertion. This is not needed
* for binding strings in prepared statements.
*
* Generally, database strings are inserted into queries enclosed in
* single quotes ('). If user input has a single quote in it, the
* quote needs to be escaped. This function ensures that any unsafe
* characters are safely escaped according to the database engine and
* the database's character set.
*
* NOTE: SourceMod only guarantees properly escaped strings when the query
* encloses the string in single quotes. While drivers tend to allow double
* quotes (") instead, the string may be not be escaped (for example, on SQLite)!
*
* @param database A database Handle.
* @param string String to quote.
* @param buffer Buffer to store quoted string in.
* @param maxlength Maximum length of the buffer.
* @param written Optionally returns the number of bytes written.
* @return True on success, false if buffer is not big enough.
* The buffer must be at least 2*strlen(string)+1.
* @error Invalid database or statement Handle.
*/
native bool SQL_EscapeString(Handle database,
const char[] string,
char[] buffer,
int maxlength,
int &written=0);
/**
* Formats a string according to the SourceMod format rules (see documentation).
* All format specifiers are escaped (see SQL_EscapeString) unless the '!' flag is used.
*
* @param database A database Handle.
* @param buffer Destination string buffer.
* @param maxlength Maximum length of output string buffer.
* @param format Formatting rules.
* @param ... Variable number of format parameters.
* @return Number of cells written.
*/
native int SQL_FormatQuery(Handle database, char[] buffer, int maxlength, const char[] format, any ...);
/**
* This function is deprecated. Use SQL_EscapeString instead.
* @deprecated
*/
#pragma deprecated Use SQL_EscapeString instead.
stock bool SQL_QuoteString(Handle database,
const char[] string,
char[] buffer,
int maxlength,
int &written=0)
{
return SQL_EscapeString(database, string, buffer, maxlength, written);
}
/**
* Executes a query and ignores the result set.
*
* @param database A database Handle.
* @param query Query string.
* @param len Optional parameter to specify the query length, in
* bytes. This can be used to send binary queries that
* have a premature terminator.
* @return True if query succeeded, false otherwise. Use
* SQL_GetError to find the last error.
* @error Invalid database Handle.
*/
native bool SQL_FastQuery(Handle database, const char[] query, int len=-1);
/**
* Executes a simple query and returns a new query Handle for
* receiving the results.
*
* @param database A database Handle.
* @param query Query string.
* @param len Optional parameter to specify the query length, in
* bytes. This can be used to send binary queries that
* have a premature terminator.
* @return A new Query Handle on success, INVALID_HANDLE
* otherwise. The Handle must be freed with CloseHandle().
* @error Invalid database Handle.
*/
native DBResultSet SQL_Query(Handle database, const char[] query, int len=-1);
/**
* Creates a new prepared statement query. Prepared statements can
* be executed any number of times. They can also have placeholder
* parameters, similar to variables, which can be bound safely and
* securely (for example, you do not need to quote bound strings).
*
* Statement handles will work in any function that accepts a Query handle.
*
* @param database A database Handle.
* @param query Query string.
* @param error Error buffer.
* @param maxlength Maximum size of the error buffer.
* @return A new statement Handle on success, INVALID_HANDLE
* otherwise. The Handle must be freed with CloseHandle().
* @error Invalid database Handle.
*/
native DBStatement SQL_PrepareQuery(Handle database, const char[] query, char[] error, int maxlength);
/**
* Advances to the next set of results.
*
* In some SQL implementations, multiple result sets can exist on one query.
* This is possible in MySQL with simple queries when executing a CALL
* query. If this is the case, all result sets must be processed before
* another query is made.
*
* @param query A query Handle.
* @return True if there was another result set, false otherwise.
* @error Invalid query Handle.
*/
native bool SQL_FetchMoreResults(Handle query);
/**
* Returns whether or not a result set exists. This will
* return true even if 0 results were returned, but false
* on queries like UPDATE, INSERT, or DELETE.
*
* @param query A query (or statement) Handle.
* @return True if there is a result set, false otherwise.
* @error Invalid query Handle.
*/
native bool SQL_HasResultSet(Handle query);
/**
* Retrieves the number of rows in the last result set.
*
* @param query A query (or statement) Handle.
* @return Number of rows in the current result set.
* @error Invalid query Handle.
*/
native int SQL_GetRowCount(Handle query);
/**
* Retrieves the number of fields in the last result set.
*
* @param query A query (or statement) Handle.
* @return Number of fields in the current result set.
* @error Invalid query Handle.
*/
native int SQL_GetFieldCount(Handle query);
/**
* Retrieves the name of a field by index.
*
* @param query A query (or statement) Handle.
* @param field Field number (starting from 0).
* @param name Name buffer.
* @param maxlength Maximum length of the name buffer.
* @error Invalid query Handle, invalid field index, or
* no current result set.
*/
native void SQL_FieldNumToName(Handle query, int field, char[] name, int maxlength);
/**
* Retrieves a field index by name.
*
* @param query A query (or statement) Handle.
* @param name Name of the field (case sensitive).
* @param field Variable to store field index in.
* @return True if found, false if not found.
* @error Invalid query Handle or no current result set.
*/
native bool SQL_FieldNameToNum(Handle query, const char[] name, int &field);
/**
* Fetches a row from the current result set. This must be
* successfully called before any results are fetched.
*
* If this function fails, SQL_MoreRows() can be used to
* tell if there was an error or the result set is finished.
*
* @param query A query (or statement) Handle.
* @return True if a row was fetched, false otherwise.
* @error Invalid query Handle.
*/
native bool SQL_FetchRow(Handle query);
/**
* Returns if there are more rows.
*
* @param query A query (or statement) Handle.
* @return True if there are more rows, false otherwise.
* @error Invalid query Handle.
*/
native bool SQL_MoreRows(Handle query);
/**
* Rewinds a result set back to the first result.
*
* @param query A query (or statement) Handle.
* @return True on success, false otherwise.
* @error Invalid query Handle or no current result set.
*/
native bool SQL_Rewind(Handle query);
/**
* Fetches a string from a field in the current row of a result set.
* If the result is NULL, an empty string will be returned. A NULL
* check can be done with the result parameter, or SQL_IsFieldNull().
*
* @param query A query (or statement) Handle.
* @param field The field index (starting from 0).
* @param buffer String buffer.
* @param maxlength Maximum size of the string buffer.
* @param result Optional variable to store the status of the return value.
* @return Number of bytes written.
* @error Invalid query Handle or field index, invalid
* type conversion requested from the database,
* or no current result set.
*/
native int SQL_FetchString(Handle query, int field, char[] buffer, int maxlength, DBResult &result=DBVal_Error);
/**
* Fetches a float from a field in the current row of a result set.
* If the result is NULL, a value of 0.0 will be returned. A NULL
* check can be done with the result parameter, or SQL_IsFieldNull().
*
* @param query A query (or statement) Handle.
* @param field The field index (starting from 0).
* @param result Optional variable to store the status of the return value.
* @return A float value.
* @error Invalid query Handle or field index, invalid
* type conversion requested from the database,
* or no current result set.
*/
native float SQL_FetchFloat(Handle query, int field, DBResult &result=DBVal_Error);
/**
* Fetches an integer from a field in the current row of a result set.
* If the result is NULL, a value of 0 will be returned. A NULL
* check can be done with the result parameter, or SQL_IsFieldNull().
*
* @param query A query (or statement) Handle.
* @param field The field index (starting from 0).
* @param result Optional variable to store the status of the return value.
* @return An integer value.
* @error Invalid query Handle or field index, invalid
* type conversion requested from the database,
* or no current result set.
*/
native int SQL_FetchInt(Handle query, int field, DBResult &result=DBVal_Error);
/**
* Returns whether a field's data in the current row of a result set is
* NULL or not. NULL is an SQL type which means "no data."
*
* @param query A query (or statement) Handle.
* @param field The field index (starting from 0).
* @return True if data is NULL, false otherwise.
* @error Invalid query Handle or field index, or no
* current result set.
*/
native bool SQL_IsFieldNull(Handle query, int field);
/**
* Returns the length of a field's data in the current row of a result
* set. This only needs to be called for strings to determine how many
* bytes to use. Note that the return value does not include the null
* terminator.
*
* @param query A query (or statement) Handle.
* @param field The field index (starting from 0).
* @return Number of bytes for the field's data size.
* @error Invalid query Handle or field index or no
* current result set.
*/
native int SQL_FetchSize(Handle query, int field);
/**
* Binds a parameter in a prepared statement to a given integer value.
*
* @param statement A statement (prepared query) Handle.
* @param param The parameter index (starting from 0).
* @param number The number to bind.
* @param signed True to bind the number as signed, false to
* bind it as unsigned.
* @error Invalid statement Handle or parameter index, or
* SQL error.
*/
native void SQL_BindParamInt(Handle statement, int param, int number, bool signed=true);
/**
* Binds a parameter in a prepared statement to a given float value.
*
* @param statement A statement (prepared query) Handle.
* @param param The parameter index (starting from 0).
* @param value The float number to bind.
* @error Invalid statement Handle or parameter index, or
* SQL error.
*/
native void SQL_BindParamFloat(Handle statement, int param, float value);
/**
* Binds a parameter in a prepared statement to a given string value.
*
* @param statement A statement (prepared query) Handle.
* @param param The parameter index (starting from 0).
* @param value The string to bind.
* @param copy Whether or not SourceMod should copy the value
* locally if necessary. If the string contents
* won't change before calling SQL_Execute(), this
* can be set to false for optimization.
* @error Invalid statement Handle or parameter index, or
* SQL error.
*/
native void SQL_BindParamString(Handle statement, int param, const char[] value, bool copy);
/**
* Executes a prepared statement. All parameters must be bound beforehand.
*
* @param statement A statement (prepared query) Handle.
* @return True on success, false on failure.
* @error Invalid statement Handle.
*/
native bool SQL_Execute(Handle statement);
/**
* Locks a database so threading operations will not interrupt.
*
* If you are using a database Handle for both threading and non-threading,
* this MUST be called before doing any set of non-threading DB operations.
* Otherwise you risk corrupting the database driver's memory or network
* connection.
*
* Leaving a lock on a database and then executing a threaded query results
* in a dead lock! Make sure to call SQL_UnlockDatabase()!
*
* If the lock cannot be acquired, the main thread will pause until the
* threaded operation has concluded.
*
* Care should be taken to not lock an already-locked database. Internally,
* lock calls are nested recursively and must be paired with an equal amount
* of unlocks to be undone. This behaviour should not be relied on.
*
* @param database A database Handle.
* @error Invalid database Handle.
*/
native void SQL_LockDatabase(Handle database);
/**
* Unlocks a database so threading operations may continue.
*
* @param database A database Handle.
* @error Invalid database Handle.
*/
native void SQL_UnlockDatabase(Handle database);
/**
* General callback for threaded SQL stuff.
*
* @param owner Parent object of the Handle (or INVALID_HANDLE if none).
* @param hndl Handle to the child object (or INVALID_HANDLE if none).
* @param error Error string if there was an error. The error could be
* empty even if an error condition exists, so it is important
* to check the actual Handle value instead.
* @param data Data passed in via the original threaded invocation.
*/
typedef SQLTCallback = function void (Handle owner, Handle hndl, const char[] error, any data);
/**
* Tells whether two database handles both point to the same database
* connection.
*
* @param hndl1 First database Handle.
* @param hndl2 Second database Handle.
* @return True if the Handles point to the same
* connection, false otherwise.
* @error Invalid Handle.
*/
native bool SQL_IsSameConnection(Handle hndl1, Handle hndl2);
/**
* Connects to a database via a thread. This can be used instead of
* SQL_Connect() if you wish for non-blocking functionality.
*
* It is not necessary to use this to use threaded queries. However, if you
* don't (or you mix threaded/non-threaded queries), you should see
* SQL_LockDatabase().
*
* @param callback Callback; new Handle will be in hndl, owner is the driver.
* If no driver was found, the owner is INVALID_HANDLE.
* @param name Database name.
* @param data Extra data value to pass to the callback.
*/
native void SQL_TConnect(SQLTCallback callback, const char[] name="default", any data=0);
/**
* Executes a simple query via a thread. The query Handle is passed through
* the callback.
*
* The database Handle returned through the callback is always a new Handle,
* and if necessary, SQL_IsSameConnection() should be used to test against
* other connections.
*
* The query Handle returned through the callback is temporary and destroyed
* at the end of the callback. If you need to hold onto it, use CloneHandle().
*
* @param database A database Handle.
* @param callback Callback; database is in "owner" and the query Handle
* is passed in "hndl".
* @param query Query string.
* @param data Extra data value to pass to the callback.
* @param prio Priority queue to use.
* @error Invalid database Handle.
*/
native void SQL_TQuery(Handle database, SQLTCallback callback, const char[] query, any data=0, DBPriority prio=DBPrio_Normal);
/**
* Creates a new transaction object. A transaction object is a list of queries
* that can be sent to the database thread and executed as a single transaction.
*
* @return A transaction handle.
*/
native Transaction SQL_CreateTransaction();
/**
* Adds a query to a transaction object.
*
* @param txn A transaction handle.
* @param query Query string.
* @param data Extra data value to pass to the final callback.
* @return The index of the query in the transaction's query list.
* @error Invalid transaction handle.
*/
native int SQL_AddQuery(Transaction txn, const char[] query, any data=0);
/**
* Sends a transaction to the database thread. The transaction handle is
* automatically closed. When the transaction completes, the optional
* callback is invoked.
*
* @param db A database handle.
* @param txn A transaction handle.
* @param onSuccess An optional callback to receive a successful transaction.
* @param onError An optional callback to receive an error message.
* @param data An optional value to pass to callbacks.
* @param prio Priority queue to use.
* @error An invalid handle.
*/
native void SQL_ExecuteTransaction(
Handle db,
Transaction txn,
SQLTxnSuccess onSuccess = INVALID_FUNCTION,
SQLTxnFailure onError = INVALID_FUNCTION,
any data=0,
DBPriority priority=DBPrio_Normal);