SourceMod 1.7 released! Feb 04, 2015 17:51
We are pleased to announce that SourceMod 1.7.0 has been officially released.

This is a major update for scripters, including the new SourcePawn Transitional Syntax, a new and backwards-compatible set of SourcePawn language updates. It also includes the usual bug fixes and other general improvements.

You can get it at the downloads page.

Highlights for Server Admins:

  • Updated game compatibility for TF2, CS:GO, and Dota 2.
  • Fixed regression in SM 1.6.3 causing load failure on games older than Orangebox.
  • Rewrote internal Steam auth ID handling:
    • admins.cfg now supports Steam2, Steam3, and SteamID 64 formats for the Steam auth provider.
    • admins-simple.ini now supports Steam3 auth IDs in addition to Steam2 IDs.
    • Command targeting now supports both Steam3 auth IDs in addition to Steam2 IDs.




Highlights for Developers:

  • Added new SourcePawn Transitional Syntax!
    • New methodmap-based APIs have been added for many existing functions and handle types.
    • New work-in-progress API doc page.


  • Added OnTakeDamage_Alive hook type to SDKHooks.
  • Many more File natives now support Valve FS.


Full release notes and a detailed changelog is available at the SourceMod 1.7.0 Release Notes wiki article.

As always, you should not need to recompile plugins or extensions. If you encounter any problems, please check the upgrade instructions before filing bug reports.

Thank you to everyone that has contributed to this release and supported AlliedModders, including, but not limited to members of the SM dev team - BAILOPAN, DS, Fyren, psychonic, asherkin, Dr!fter, and KyleS - as well as all other code contributors, particularly Peace-Maker, VoiDeD, FlaminSarge, bug reporters, translators, and donators.
.: by psychonic 108 comments

SourceMod 1.6.3, Metamod:Source 1.10.4 Released Nov 25, 2014 12:44
I'm pleased to announce that SourceMod 1.6.3 and Metamod:Source 1.10.4 have been released.

They are both primarily compatibility updates as a reaction to numerous recent game updates. The SourceMod 1.6.3 changelog is below.

User Changes:

  • Updated game support for TF2, CS:GO, No More Room in Hell, Insurgency, PVK2 and Fistful of Frags.
  • Made changes to make TF2, CSS, DoDS, HL2DM, and SDK 2013 mods less likely to break on game update (PR 174, PR 192).
  • Added support for longer key names in languages.cfg (to fix Portuguese) (bug 6282, PR 208).

Developer Changes:

  • Updated TF2 player condition and holiday enums (Ross "Powerlord" Bemrose) (PR 183, PR 181).
  • Add support for TF2 player conditions >= 96 for condition functions/forwards (PR 205).


You can get SourceMod 1.6.3 from the downloads page. Some support links:
.: by psychonic 31 comments

SourceMod 1.6.2, Metamod:Source 1.10.3 Released Sep 20, 2014 13:07
I'm pleased to announce that SourceMod 1.6.2 and Metamod:Source 1.10.3 have been released.

They both primarily contain updates to restore functionality after some game updates for Team Fortress 2 and Counter-Strike: Global Offensive.

Additionally, some compatibility shims have been put in place for games that use Steam authentication but use different formatting for their auth string representation. This includes only TF2 for now, but will include more games in the future so that you do not need to update any files and can continue to use the old format. More details are in the Release Notes.

You can get SourceMod 1.6.2 from the downloads page. Some support links:


.: by psychonic 18 comments

SourceMod 1.6.1, Metamod:Source 1.10.2 Released Aug 17, 2014 09:52
I'm pleased to announce that SourceMod 1.6.1 and Metamod:Source 1.10.2 have been released.

As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes. See the release notes for the full SourceMod changelog.

You can get SourceMod 1.6.1 from the downloads page. Some support links:




Special thanks to community members VoiDeD, Peace-Maker, WildCard65, and Powerlord as well as the rest of the SourceMod dev team.
.: by psychonic 21 comments

SourceMod 1.6 released! Jul 03, 2014 17:45
We are pleased to announce that SourceMod 1.6.0 has been officially released.

Concurrently, Metamod:Source 1.10.1 has also been released.

This is a major update with a large number of under-the-hood improvements, as well as new features and bug fixes.

You can get it at the downloads page.

Highlights for Server Admins:

  • New Game Support - SourceMod, including base plugins, now supports Dota 2, Source SDK 2013 mods, Insurgency, Contagion, and Blade Symphony.
  • Updated gamedata and binary support for many games and mods.
  • Added support to create custom ban reasons for the basebans plugin (thanks Matthias "Dr. Greg House" Kollek).
  • Many stability fixes.
  • Better performance.


Highlights for Developers:

  • Added an API for off-thread SQL transactions.
  • Added support for string literal concatenation (with new "..." operator) (thanks Peace-Maker).
  • Adjusted the OnClientSayCommand forwards to be more developer-friendly (thanks SystematicMania).
  • Too much to name here. For overview of all sourcepawn and SM extension API changes and additions, please see the SourceMod 1.6.0 API Changes wiki article


Full release notes and a detailed changelog is available at the SourceMod 1.6.0 Release Notes wiki article.

As always, you should not need to recompile plugins or extensions. If you encounter any problems, please check the upgrade instructions before filing bug reports.

Thank you to everyone that has contributed to this release and supported AlliedModders, including, but not limited to members of the SM dev team - BAILOPAN, DS, Fyren, psychonic, asherkin, Dr!fter, and KyleS - as well as all other code contributors, particularly Peace-Maker, VoiDeD, House, SystematicMania, Powerlord, and FlaminSarge, bug reporters, translators, and donators.
.: by psychonic 100 comments

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