Changes - Part 2: Rolling Release Cycle Sep 11, 2015 15:04
SourceMod is now officially on a rolling release cycle.

What this means to you
There won't be any more "point" releases (1.7.3, etc). Instead, we're going to continue to make an effort to keep the stable branch stable, and better relay information about what has changed in each build.

Major releases with potential API breakage will still occur and will still have release notes, along with continued updates even after the branch is considered to be stable.

The old Downloads and Snapshots pages on the SourceMod website have been merged and now contain more useful information than before. There are immediate links at the top to download the latest build for your OS, as well as other recent builds displayed below with information about the changes in that build over the previous one.

Additionally, all builds (formerly referred to as snapshots) include full localization data as well as updated Geo-IP data, just like previous release versions.

We're still sorting out some small things, but most everything is in place now. If you come across any issues with these changes, please post a comment in this thread.
.: by psychonic 72 comments

Changes - Part 1: Plugin Posts and Approval Sep 02, 2015 12:01
We have two sizable changes happening, with the first one just implemented over the past day, and another coming soon with a separate news post.

Due to the huge number of new plugins being posted to share with users, and the small moderation team, there is no longer a line between "New Plugins" and "Approved Plugins". All plugins are now considered to be approved by default, unless a moderator ("Plugin Approver") marks it as unapproved due to breaking rules or being generally harmful. Plugin Approvers still have moderation rights in the section and can unapprove or re-approve plugins. The "Approved Plugins" and "New Plugins" subforums have now been merged, leaving only "Plugins".

Users posting plugins can post directly into this new forum, and not have to worry about users possibly being afraid to try plugins not marked as "Approved". Users are encouraged to use the forum's thread rating system to tacitly share their experience of how well a plugin is scripted and functions.

If you come across any issues with these changes, please post a comment in this thread.
.: by psychonic 57 comments

SourceMod 1.7.2 and Metamod:Source 1.10.5 Released May 30, 2015 08:23
SourceMod 1.7.2 and Metamod:Source 1.10.5 have now been released.

As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes.

MM:S 1.10.5 adds support for Black Mesa (SM 1.8.0-dev or later still required), updates CS:GO support, and fixes an issue with game detection in Nuclear Dawn.

The entire SM 1.7.2 changelog is below:

  • Updated game compatibility for the latest CS:GO updates.
  • Fixed potential crash when using SDKTools GameRules_* natives.
  • Fixed regression in v1.7.0 causing admin-sql-threaded plugin to not properly load admins.
  • Fixed leak in plugin heap memory that could lead to "Not enough space on the heap" error.

See the release notes for the full SourceMod changelog.

You can get SourceMod 1.7.2 from the downloads page. Some support links:


Thanks to all community members that contributed, as well as the rest of the SM Dev Team.
.: by psychonic 62 comments

SourceMod 1.7.1 Released Apr 18, 2015 15:06
I'm pleased to announce that SourceMod 1.7.1 has been released.

As usual for our minor releases, they primarily contain updates to game compatibility and bug fixes.

Due to some logic errors, for any plugins that were compiled with the 1.7.0 SourcePawn compiler, it is highly recommended to recompile them with the new 1.7.1 compiler.

Some highlights include:

  • Updated sm_rename command to work with CS:S and CS:GO, adding new SetClientName native.
  • Fixed some core.cfg values being ignored (some a regression from 1.7.0, some from earlier).
  • Fixed some compiler issues that causing incorrect code generation.
  • Fixed some crash issues.

See the release notes for the full SourceMod changelog.

You can get SourceMod 1.7.1 from the downloads page. Some support links:


Thanks to all community members that contributed, as well as the rest of the SM Dev Team.
.: by psychonic 24 comments

SourceMod 1.7 released! Feb 04, 2015 17:51
We are pleased to announce that SourceMod 1.7.0 has been officially released.

This is a major update for scripters, including the new SourcePawn Transitional Syntax, a new and backwards-compatible set of SourcePawn language updates. It also includes the usual bug fixes and other general improvements.

You can get it at the downloads page.

Highlights for Server Admins:

  • Updated game compatibility for TF2, CS:GO, and Dota 2.
  • Fixed regression in SM 1.6.3 causing load failure on games older than Orangebox.
  • Rewrote internal Steam auth ID handling:
    • admins.cfg now supports Steam2, Steam3, and SteamID 64 formats for the Steam auth provider.
    • admins-simple.ini now supports Steam3 auth IDs in addition to Steam2 IDs.
    • Command targeting now supports both Steam3 auth IDs in addition to Steam2 IDs.




Highlights for Developers:

  • Added new SourcePawn Transitional Syntax!
    • New methodmap-based APIs have been added for many existing functions and handle types.
    • New work-in-progress API doc page.


  • Added OnTakeDamage_Alive hook type to SDKHooks.
  • Many more File natives now support Valve FS.


Full release notes and a detailed changelog is available at the SourceMod 1.7.0 Release Notes wiki article.

As always, you should not need to recompile plugins or extensions. If you encounter any problems, please check the upgrade instructions before filing bug reports.

Thank you to everyone that has contributed to this release and supported AlliedModders, including, but not limited to members of the SM dev team - BAILOPAN, DS, Fyren, psychonic, asherkin, Dr!fter, and KyleS - as well as all other code contributors, particularly Peace-Maker, VoiDeD, FlaminSarge, bug reporters, translators, and donators.
.: by psychonic 108 comments

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