SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are unstable, development SourceMod builds. For stable builds, see this page instead.

Latest downloads for version 1.10 - build 6356:

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Latest 20 Builds from 1.10 Branch (Click here for all)

Build Download Change Details Src
6356 Fix typo in fallback to "default" maplists section (#923)
6355 Switch CS:GO Clantag set/get to use netprops + offset over sig + offset. (#922)
6354 SDKHooks: Reset global hookid when unhooking in SH. (#916)
6353 Update game.empires.txt
6352 Add GameData methodmap (#766)
6351 Added sm_reload_databases (#773)
6350 Use natural sorting for map lists (Fixes #892) (#907)
6349 Add a note about FormatTime platform dependence (#908)
6348 Handle NULLs in SDKCall string return (Fixes #874) (#906)
6347 Revert "Use natural sorting for map lists (Fixes #892)"
6346 Use natural sorting for map lists (Fixes #892)
6345 Improve CreateNative failure message (#903)
6344 Update CS:GO gamedata. (#904)
6343 Add additional TraceRay natives (#885)
6342 Restore SQL_CheckConfig Behavior (#873)
6341 NPOTB: Clarify preprocessor logic (#900)
6340 [NMRiH] Gamedata update (Fixes #898) (#899)
6339 Revert "Remove arch loops from build scripts. (#889)"
6338 Fix regression in vstk size (#894)
6337 Fix CS_TerminateRound calls & detour (#893)
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