SourceMod uses rolling releases, and updates are continuous. Updates to stable versions of SourceMod are small and non-disruptive. It is generally recommended to run the latest stable build, however, it is not necessarily urgent to upgrade when a newer build appears.

These are development SourceMod builds. For stable branch builds, see this page instead.
There may be breaking changes in builds in this branch, along with shiny new features.

Latest downloads for version 1.12 - build 7052:


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SourceMod's PDB Symbol Server: https://sm.alliedmods.net/symbols/.
Click here to see how to use this URL in Visual Studio. The URL is not web-browseable.

Latest 20 Builds from 1.12 Branch (Click here for all)

Build Download Change Details Src
7052 Fix sound flags enumeration (#2040)
7051 Prevent commands from being run on the client with sm_play (#1832)
7050 Japanese translations (#2042)
7049 Add block parameter to various ArrayList functions (#1656)
7048 Add more functions to ArrayStack (#2019)
7047 Neotokyo: Add gamedata for LookupEntityAttachment & GetEntityAttachment (#2049)
7046 Bump tibdex/github-app-token from 1.8.0 to 2.1.0 (#2048)
7045 MCV: fix Linux tier0/vstdlib bin names
7043 Bump actions/checkout from 3 to 4 (#2045)
7041 NPOTB: Update Github Actions using dependabot (#2035)
7040 Fix replay workaround not triggering (#2033)
7039 Revert "Update sourcepawn (#2011)" (#2032)
7038 Update PLAPI version for NormalSHook signature change (MAXPLAYERS increase)
7037 [1.12] update maxplayers define for 07-25-23 tf2 update (#2026)
7036 TF2: Add TFCond_ImmuneToPushback condition (#2023)
7035 TF2: Update StunPlayer signature (#2024) (fixes #2022)
7034 Fix typo in DHookRaw docs (#2020)
7033 Run basic native tests using hl2sdk-mock in CI (#2015)
7032 Update sourcepawn (#2011)
7031 Fix minor translation typos (#2017)
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