SourceMod SDK  1.7
ITimerSystem.h File Reference

Contains functions for creating and managing timers. More...

#include <IShareSys.h>
#include <IForwardSys.h>

Go to the source code of this file.


class  SourceMod::IMapTimer
 Interface for map timers. More...
class  SourceMod::ITimedEvent
 Event callbacks for when a timer is executed. More...
class  SourceMod::ITimerSystem


#define TIMER_FLAG_REPEAT   (1<<0)
#define TIMER_FLAG_NO_MAPCHANGE   (1<<1)

Detailed Description

Contains functions for creating and managing timers.

vim: set ts=4 :


Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License, version 3.0, as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see

As a special exception, AlliedModders LLC gives you permission to link the code of this program (as well as its derivative works) to "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software by the Valve Corporation. You must obey the GNU General Public License in all respects for all other code used. Additionally, AlliedModders LLC grants this exception to all derivative works. AlliedModders LLC defines further exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), or

Version: $Id$

Macro Definition Documentation

#define TIMER_FLAG_NO_MAPCHANGE   (1<<1)

Timer will not carry over mapchanges

#define TIMER_FLAG_REPEAT   (1<<0)

Timer will repeat until stopped