/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your SourceMod install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after SM's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
 */

"Games"
{
	"tf"
	{
		"Signatures"
		{
			"Burn"
			{
				/* CTFPlayerShared::Burn (No clone.)*/
				/* String : -> "afterburn_immunity"*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x51\x56\x8B\xF1\x8B\x8E\x2A\x2A\x2A\x2A\x8B\x01\x8B"
				"windows64"	"\x40\x53\x41\x54\x41\x56\x48\x83\xEC\x60"
				"linux"		"@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBasef"
				"linux64"	"@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBasef"
			}
			"RemoveDisguise"
			{
				/* CTFPlayerShared::RemoveDisguise*/
				/* String : "reveal_disguised_victim_on_hit", follow the xref, RemoveDisguise is the subroutine that's called if the return value of CALL_ATTRIB_HOOK_INT( iRevealDisguisedSpyOnHit, reveal_disguised_victim_on_hit ); was true */
				
				"library"	"server"
				"windows"	"\x56\x8B\xF1\x57\xF7\x86\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x2A\x74\x17\x8B"
				"windows64"	"\x48\x89\x5C\x24\x10\x57\x48\x83\xEC\x40\xF7\x81\xF0\x00\x00\x00\x00\x00\x02\x00"
				"linux"		"@_ZN15CTFPlayerShared14RemoveDisguiseEv"
				"linux64"	"@_ZN15CTFPlayerShared14RemoveDisguiseEv"
			}
			"Disguise"
			{
				/* CTFPlayerShared::Disguise */
				/* String : "mod_disguise_consumes_cloak" */
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x56\x57\x8B\xF9\x8B\x8F\x8C\x01\x00\x00"
				"windows64"	"\x40\x53\x55\x56\x57\x41\x54\x48\x81\xEC\x80\x00\x00\x00"
				"linux"		"@_ZN15CTFPlayerShared8DisguiseEiiP9CTFPlayerb"
				"linux64"	"@_ZN15CTFPlayerShared8DisguiseEiiP9CTFPlayerb"
			}
			"Regenerate"
			{
				/* CTFPlayer::Regenerate */
				/* String : "item_meter_resupply_denied" -> subroutine with string "player_regenerate"*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x44\x53\x56\x57\x8B\xF9"
				"windows64"	"\x48\x8B\xC4\x88\x50\x10\x48\x81\xEC\xD8\x00\x00\x00"
				"linux"		"@_ZN9CTFPlayer10RegenerateEb"
				"linux64"	"@_ZN9CTFPlayer10RegenerateEb"
			}
			"AddCondition"
			{
				/* CTFPlayerShared::AddCond */
				/* String: "#TF_HALLOWEEN_MERASMUS_YOU_ARE_BOMB" -> walk back the graph, right before there should two subroutines call (CTFPlayerShared::AddCond) with 0x20 & 0x35 as parameter */
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x57\x8B\xF9\x8B\x8F\x2A\x2A\x2A\x2A\x85\xC9\x0F\x84\x2A\x2A\x2A\x2A\x8B\x01\x8B"
				"windows64"	"\x48\x89\x5C\x24\x18\x48\x89\x7C\x24\x20\x41\x56\x48\x83\xEC\x40"
				"linux"		"@_ZN15CTFPlayerShared7AddCondE7ETFCondfP11CBaseEntity"
				"linux64"	"@_ZN15CTFPlayerShared7AddCondE7ETFCondfP11CBaseEntity"
			}
			"RemoveCondition"
			{
				/* CTFPlayerShared::RemoveCond */
				/* String: "damage_prevented" */
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x53\x8B\x5D\x2A\x57\x53\x8B\xF9\xE8"
				"windows64"	"\x40\x53\x57\x41\x56\x48\x83\xEC\x20\x45\x0F\xB6\xF0"
				"linux"		"@_ZN15CTFPlayerShared10RemoveCondE7ETFCondb"
				"linux64"	"@_ZN15CTFPlayerShared10RemoveCondE7ETFCondb"
			}
			"SetPowerplayEnabled"
			{
				/* CTFPlayer::SetPowerplayEnabled */
				/* String: "scenes/player/pyro/low/1485.vcd" -> Main fuction -> That main function again.*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x80\x7D\x08\x00\x56\x57\x8B\xF9"
				"windows64"	"\x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x20\x48\x8D\x99\x60\x28\x00\x00"
				"linux"		"@_ZN9CTFPlayer19SetPowerplayEnabledEb"
				"linux64"	"@_ZN9CTFPlayer19SetPowerplayEnabledEb"
			}
			"SetInWaitingForPlayers"
			{
				/* CTeamplayRoundBasedRules::SetInWaitingForPlayers */
				/* Locate "mp_waitingforplayers_time" convar. It's used in the only subroutine with no strings */
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x56\x8B\xF1\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x85\x2A\x2A\x2A\x2A"
				"windows64"	"\x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x20\x0F\xB6\xFA\x48\x8B\xD9\xE8\x2A\x2A\x2A\x2A\x84\xC0\x0F\x85\x2A\x2A\x2A\x2A"
				"linux"		"@_ZN24CTeamplayRoundBasedRules22SetInWaitingForPlayersEb"
				"linux64"	"@_ZN24CTeamplayRoundBasedRules22SetInWaitingForPlayersEb"
			}
			"StunPlayer"
			{
				/* CTFPlayerShared::StunPlayer */
				/* String: "player_stunned" */
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x2A\x57\x8B\xF9\x8B\x87\x2A\x2A\x2A\x2A\x40\x3D"
				"windows64"	"\x40\x57\x41\x57\x48\x81\xEC\x98\x00\x00\x00"
				"linux"		"@_ZN15CTFPlayerShared10StunPlayerEffiP9CTFPlayer"
				"linux64"	"@_ZN15CTFPlayerShared10StunPlayerEffiP9CTFPlayer"
			}
			"MakeBleed"
			{
				/* CTFPlayerShared::MakeBleed */
				/* String: "InputBleedPlayer"/"BleedPlayer" follow to the input subroutine (CTFPlayer::InputBleedPlayer), MakeBleed is the last called subroutine.*/
				"library" 	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x10\x53\x8B\xD9\x89\x5D\xF8\x8B\x8B\x8C\x01\x00\x00"
				"windows64"	"\x40\x56\x41\x55\x41\x57"
				"linux"		"@_ZN15CTFPlayerShared9MakeBleedEP9CTFPlayerP13CTFWeaponBasefibi"
				"linux64"	"@_ZN15CTFPlayerShared9MakeBleedEP9CTFPlayerP13CTFWeaponBasefibi"
			}
			"IsPlayerInDuel"
			{
				/* DuelMiniGame_IsInDuel */
				/* String: "CTFPlayer::ForceChangeTeam( %d ) - invalid team index.\n", follow the xref, go back to the top of the subroutine, DuelMiniGame_IsInDuel is the subroutine that is called with 3 arguments and a constant value of 1.*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x83\xEC\x08\x81\x65\xFC\xFF\xFF\x0F\xFF\x8D\x45\xF8\x8B\x4D\x08\xC6\x45\xFF\x00\x81\x65\xFC\x00\x00\xF0\xFF\x50\xC7\x45\xF8\x00\x00\x00\x00\xE8\x2A\x2A\x2A\x2A\x84\xC0\x75\x2A"
				"windows64"	"\x48\x83\xEC\x28\x81\x64\x24\x3C\xFF\xFF\x0F\xFF"
				"linux"		"@_Z21DuelMiniGame_IsInDuelP9CTFPlayer"
				"linux64"	"@_Z21DuelMiniGame_IsInDuelP9CTFPlayer"
			}
			"CanPlayerBeTeleported"
			{
				/* String: "bidirectional_teleport" follow the xref, pick the function that doesn't involve another attribute, follow the graph view after 2 virtual function call, the first subroutine call is CanPlayerTeleport*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x53\x56\x57\x8B\x7D\x08\x8B\xD9\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A"
				"windows64"	"\x48\x89\x5C\x24\x08\x48\x89\x74\x24\x10\x57\x48\x83\xEC\x20\x48\x8B\xFA\x48\x8B\xF1\x48\x85\xD2\x0F\x84\x2A\x2A\x2A\x2A\x45\x33\xC0"
				
				// Recent updates altered where the teleport check was called in Linux systems.
				"linux"		"@_ZN17CObjectTeleporter21PlayerCanBeTeleportedEP9CTFPlayer.part.0"
				"linux64"	"@_ZN17CObjectTeleporter21PlayerCanBeTeleportedEP9CTFPlayer.part.0"
			}
			
			// Obsolete
			"CanPlayerTeleport"
			{
				/* String: "bidirectional_teleport" follow the xref, pick the function that doesn't involve another attribute, follow the graph view after 2 virtual function call, the first subroutine call is CanPlayerTeleport*/
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x53\x56\x57\x8B\x7D\x08\x8B\xD9\x85\xFF\x0F\x84\x2A\x2A\x2A\x2A"
				"windows64"	"\x48\x89\x5C\x24\x08\x48\x89\x74\x24\x10\x57\x48\x83\xEC\x20\x48\x8B\xFA\x48\x8B\xF1\x48\x85\xD2\x0F\x84\x2A\x2A\x2A\x2A\x45\x33\xC0"
				"linux"		"@_ZN17CObjectTeleporter21PlayerCanBeTeleportedEP9CTFPlayer"
				"linux64"	"@_ZN17CObjectTeleporter21PlayerCanBeTeleportedEP9CTFPlayer"
			}
			
			// Obsolete
			"IsHolidayActive"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\x83\x78\x30\x00\x74\x04\x32\xC0"
				"linux"		"@_Z18TF_IsHolidayActivei"
				"linux64"	"@_Z18TF_IsHolidayActivei"
			}
		}
		"Offsets"
		{
			// CBasePlayer
			"ForceRespawn"
			{
				"windows"	"337"
				"windows64"	"337"
				"linux"		"338"
				"linux64"	"338"
			}
			"RemoveWearable"
			{
				"windows"	"440"
				"windows64"	"440"
				"linux"		"441"
				"linux64"	"441"
			}

			// CTFWeaponBase
			"CalcIsAttackCriticalHelper"
			{
				"windows"	"401"
				"windows64"	"401"
				"linux"		"408"
				"linux64"	"408"
			}
			"CalcIsAttackCriticalHelperNoCrits"
			{
				"windows"	"402"
				"windows64"	"402"
				"linux"		"409"
				"linux64"	"409"
			}
			
			// CTFGameRules::IsHolidayActive
			"IsHolidayActive"
			{
				"windows"	"139"
				"windows64"	"139"
				"linux"		"140"
				"linux64"	"140"
			}
		}
	}
	
	/*
	 * TF2 Holiday index values. Formerly SM TFHoliday enum.
	 */
	"tf"
	{
		"Keys"
		{
			"TFHoliday_Birthday"		"1"
			"TFHoliday_Halloween"		"2"
			"TFHoliday_Christmas"		"3"
			"TFHoliday_CommunityUpdate"	"4"
			"TFHoliday_EndOfTheLine"	"5"
			"TFHoliday_ValentinesDay"	"6"
			"TFHoliday_MeetThePyro"		"7"
			"TFHoliday_FullMoon"		"8"
			"TFHoliday_HalloweenOrFullMoon"				"9"
			"TFHoliday_HalloweenOrFullMoonOrValentines"	"10"
			"TFHoliday_AprilFools"		"11"
			"TFHoliday_Soldier"			"12"
			"TFHoliday_Summer"			"13"
		}
	}
}
