/**
 * Do not edit this file.  Any changes will be overwritten by the gamedata
 * updater or by upgrading your SourceMod install.
 *
 * To override data in this file, create a subdirectory named "custom" and
 * place your own gamedata file(s) inside of it.  Such files will be parsed
 * after SM's own.
 *
 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
 */

"Games"
{
	/* Pirates, Vikings and Knights II */



	/* CBaseEntityOutput::FireOutput */
	"pvkii"
	{
		"Signatures"
		{
			"FireOutput"
			{
				"library"	"server"
				"windows"	"\x55\x8B\xEC\x6A\x2A\x68\x2A\x2A\x2A\x2A\x64\xA1\x2A\x2A\x2A\x2A\x50\x64\x89\x25\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\xC1\xC7\x45"
				"windows64"	"\x48\x8B\xC4\x48\x89\x50\x10\x48\x89\x48\x08\x55\x53\x56"
				"linux"		"\x55\x57\x56\x53\xE8\x2A\x2A\x2A\x2A\x81\xC3\x2A\x2A\x2A\x2A\x81\xEC\x2A\x2A\x2A\x2A\x8B\x84\x24\x2A\x2A\x2A\x2A\x8B\xAC\x24\x2A\x2A\x2A\x2A\x66\x0F\x6E\x84\x24"
				"linux64"	"\x41\x57\x66\x48\x0F\x6E\xCF"
			}
		}
	}

	"pvkii"
	{
		"Offsets"
		{
			/* CBasePlayer */
			"GiveNamedItem"
			{
				"windows"	"405"
				"windows64"	"405"
				"linux"		"406"
				"linux64"	"406"
			}
			"RemovePlayerItem"
			{
				"windows"	"274"
				"windows64"	"274"
				"linux"		"275"
				"linux64"	"275"
			}
			"Weapon_GetSlot"
			{
				"windows"	"272"
				"windows64"	"272"
				"linux"		"273"
				"linux64"	"273"
			}
			"Ignite"
			{
				"windows"	"213"
				"windows64"	"213"
				"linux"		"214"
				"linux64"	"214"
			}
			"Extinguish"
			{
				"windows"	"217"
				"windows64"	"217"
				"linux"		"218"
				"linux64"	"218"
			}
			"Teleport"
			{
				"windows"	"110"
				"windows64"	"110"
				"linux"		"111"
				"linux64"	"111"
			}
			"CommitSuicide"
			{
				"windows"	"444"
				"windows64"	"444"
				"linux"		"444"
				"linux64"	"444"
			}
			"GetVelocity"
			{
				"windows"	"142"
				"windows64"	"142"
				"linux"		"143"
				"linux64"	"143"
			}
			"EyeAngles"
			{
				"windows"	"133"
				"windows64"	"133"
				"linux"		"134"
				"linux64"	"134"
			}
			"AcceptInput"
			{
				"windows"	"38"
				"windows64"	"38"
				"linux"		"39"
				"linux64"	"39"
			}
			"SetEntityModel"
			{
				"windows"	"26"
				"windows64"	"26"
				"linux"		"27"
				"linux64"	"27"
			}
			"WeaponEquip"
			{
				"windows"	"265"
				"windows64"	"265"
				"linux"		"266"
				"linux64"	"266"
			}
			"Activate"
			{
				"windows"	"35"
				"windows64"	"35"
				"linux"		"36"
				"linux64"	"36"
			}
			"PlayerRunCmd"
			{
				"windows"	"423"
				"windows64"	"423"
				"linux"		"424"
				"linux64"	"424"
			}
			"GiveAmmo"
			{
				"windows"	"256"
				"windows64"	"256"
				"linux"		"257"
				"linux64"	"257"
			}
		}

		"Keys"
		{
			"GameRulesProxy"		"CPVK2GameRulesProxy"
			"GameRulesDataTable"	"pvk2_gamerules_data"
		}

	}
}
